Im trying to code a tron bike game and right now I am coding the part to get the square to move. I'm still a little bit of a newbie at coding, so my code might have some problems that I dont know yet. Here is my code:
import sys, pygame, math, random, itertools
from pygame.locals import *
from MyLibrary import *
def game_init():
global screen,backbuffer,font,timer,player_group,player, \
enemy_tank,bullets,crosshair,crosshair_group
pygame.init()
screen = pygame.display.set_mode((800,600))
backbuffer = pygame.Surface((800,600))
pygame.display.set_caption("Tron Bikes")
font = pygame.font.Font(None,30)
timer = pygame.time.Clock()
def audio_init():
global shoot_sound, boom_sound
pygame.mixer.init()
boom_sound = pygame.mixer.Sound("bomb.wav")
def play_sound(sound):
channel = pygame.mixer.find_channel(True)
channel.set_volume(50)
channel.play(sound)
game_init()
audio_init()
game_over = False
round = 0
player_score = 0
enemy_score = 0
x = 600
y = 450
x1 = 200
y1 = 150
pygame.draw.rect(backbuffer, (0,0,255),(x,y,20,20),0)
screen.blit(backbuffer,(0,0))
backbuffer.fill((100,100,100))
while True:
timer.tick(30)
ticks = pygame.time.get_ticks()
for event in pygame.event.get():
if event.type == QUIT:
sys.exit()
keys = pygame.key.get_pressed()
if keys[K_w]:
y -= 1
if keys[K_d]:
x += 1
if keys[K_s]:
y += 1
if keys[K_a]:
x -= 1
if keys[K_ESCAPE]:
sys.exit()
if x > 800:
x = 800
if x < 0:
x = 0
if y > 600:
y = 600
if y < 0:
y = 0
pygame.display.update()
EDIT: Forgot to say that I am making a tron bike game, so when w,a,s,d is pressed, im trying to make it go that way until another key is pressed, which is where I can't figure it out.
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